I tried creating a moving cursor in Night Vision for when the user enters the application from the phone.
I am aware that Night Vision doesn't still have a mobile support, and this feature is in the roadmap.
When on a mobile device, I attached to the div on which the canvas renders, some functions on touch start, end and move events, and then simulated a trackpad similar to the one on TradingView, but sometimes when a default touch is generated, the night-vision cursor overrides mine and moves in the position of my finger, even tough I don't want this behavior to occur.
I tried disabling it by emitting the event "cursor-locked" with a "true" value as the second parameter but to no avail.
The pointer object in "/core/input/pointer.js" has a method from HammerJS which by default on a tap overrides my cursor.
Is there a way in which I could disable this default behavior of the cursor?
Here is a demo of the issue:
Here is a oversimplified version of my code:
// Function to move the cursor based on the touch input
const moveCursor = (x, y) => {
const obj = {
gridId: 0,
x,
y,
visible: true,
show: true
}
chart.events.emit('cursor-changed', obj)
chart.events.emit('cursor-locked', true)
chart.events.emit('scroll-lock', true)
}
// Function to turn on the cursor
const activateCursor = (x, y) => {
const obj = {
gridId: 0,
x,
y,
visible: true,
show: true
}
chart.events.emit('cursor-changed', obj)
chart.events.emit('cursor-locked', true)
chart.events.emit('scroll-lock', true)
cursorActive = true
}
}
Suggested solution
I know that the solution is in the making as seen in the roadmap, but maybe a new path to achieve this behavior.
Description
I tried creating a moving cursor in Night Vision for when the user enters the application from the phone. I am aware that Night Vision doesn't still have a mobile support, and this feature is in the roadmap.
When on a mobile device, I attached to the div on which the canvas renders, some functions on touch start, end and move events, and then simulated a trackpad similar to the one on TradingView, but sometimes when a default touch is generated, the night-vision cursor overrides mine and moves in the position of my finger, even tough I don't want this behavior to occur.
I tried disabling it by emitting the event "cursor-locked" with a "true" value as the second parameter but to no avail. The pointer object in "/core/input/pointer.js" has a method from HammerJS which by default on a tap overrides my cursor.
Is there a way in which I could disable this default behavior of the cursor?
Here is a demo of the issue:
Here is a oversimplified version of my code:
Suggested solution
I know that the solution is in the making as seen in the roadmap, but maybe a new path to achieve this behavior.
Alternative
No response
Additional context
No response
Validations