Open RaggyLP opened 3 weeks ago
Fix releasing in a few mins. Test when ready
Confirmed. W+A/D Mouse turn no longer allows the player to keep firing while moving. Closing as fixed as of 27/08/2024.
Appears this issue is persistant. Using a Bow allows the 'fire on the move' situation to work entirely freely. Also, using other ranged weapons, running in a straight line back and forth seems to progress the attack bar at a slow rate. This can be verified by running forward and spamming Q to see the attack bars increase.
Describe the bug Ranged Weapons on a player will continue to fire when the players moves using W+A/D and turns the camera with the mouse.
To Reproduce Steps to reproduce the behavior:
Expected behavior The players attack bars should continue to fill, but not fire until the player comes to a complete stop.
Screenshots
https://github.com/user-attachments/assets/31c2a477-1deb-4225-86f6-5de5c5cc3fc5