project-slippi / Nintendont

A Wii Homebrew Project to play GC Games on Wii
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Melee Forced to 480p on CRT #34

Closed wetlevel closed 1 year ago

wetlevel commented 2 years ago

When i launch Melee on Original Nintendont everything works fine.

But if i launch it from Slippi Nintendont, i get weird glitches like in the picture.

The game is running, i can control the menus and hear the sounds.

I'm using component cable on a sony kv-27fs100 CRT which i believe doesn't support 480p. I think the game is being launched in 480p instead of 480i

https://user-images.githubusercontent.com/26354895/200517255-cf65f9e8-e82f-4197-b3ee-201f8e00fefb.mp4

314441513_608855117683678_5379642798267175272_n 314899171_1206863369892757_6299726597220014899_n

wetlevel commented 2 years ago

To clarify, everything works fine unless i'm launching from the slippi nintendont. My wii is set to 480i in the settings and when i set it to 480p, i'm having the exact same graphical issues hence why i think the game is being forced to run at 480p.