project-topaz / topaz

Server emulator for FFXI
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Inconsistent effect names #1449

Open TeoTwawki opened 3 years ago

TeoTwawki commented 3 years ago

I have:

Additional Information (Steps to reproduce/Expected behavior) : https://github.com/project-topaz/topaz/blob/release/src/map/status_effect.h line 82

https://github.com/project-topaz/topaz/blob/release/scripts/globals/status.lua line 182 (can’t direct link to line on mobile)

We need one single convention, either underscore and a 1 or not, but not half one cor the core and half the other in lua. This is likely what lead to the issue solved in #1448 so lets pick one and make sure all effects with multiple versions are done the same way.

ibm2431 commented 3 years ago

For Curse, I will merge a Pull Request that changes all "Curse 1" to just curse, and "Curse 2" (ST20) to "Zombie".

TeoTwawki commented 3 years ago

am concerned having names of effects not match client will potentially cause additional confusion points. in the dats, both curses are just listed as "curse". I swear to god there were three but Bane is its own effect now apparently, sitting at the ID I thought was our man.