project-topaz / topaz

Server emulator for FFXI
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Fix engage conditions in Apocalypse Nigh #1467

Closed zach2good closed 3 years ago

zach2good commented 3 years ago

Shout out to Tantalus for testing this fight and providing notes!

Spoilers for ROTZ

Ealdnarche_Apoc_Nigh's had some default "hume" family set, which gave him a mobmod increasing his "see" distance from the default 15 to 30.

In Apoc Nigh you spawn 24 yalms away from him, so he sees you and starts the fight as soon as you're in.

Renamed Kam's family to 'Zilart' and applied that to Ealdnarche.

I affirm: