Issue by wrenffxiWednesday Jun 26, 2019 at 20:33 GMTOriginally opened as DarkstarProject/darkstar - Issue 6109
Source Branch (master/stable) : master
I'll use this issue to track battlefield TODOs as I work my way through adding our stuff to DSP. If anyone fixes any of these points, please reference this issue and I'll keep this list up-to-date.
A sample of entries from this spreadsheet, for battlefields that have scripts but are incomplete:
Zone
Battlefield
TODOs
Balga's Dais
Wild Wild Whiskers
Should use Petrifactive Breath more often than Charged Whisker. Before casting any spell, a message should be displayed indicating "The Macan Gadangan's whiskers begin to twitch violently."
Bearclaw Pinnacle
Brothers
mobskill Chthonian Ray
Ghelsba Outpost
Toadal Recall
Shroom-in-cap mechanic
Ghelsba Outpost
Wings of Fury
Mobskills Slipstream and Turbulence
Horlais Peak
Contaminated Colosseum
Special attack: extremely bad breath, with messages. enweight. impale binds.
Horlais Peak
Double Dragonian
Chaos Blade effect strengthens after using 2hr
Horlais Peak
Eye of the Tiger
Crossthrash special attack
Horlais Peak
Horns of War
Chlevnik is not scripted
Horlais Peak
Hostile Herbivores
Melee attacks cause knockback
Horlais Peak
Shooting Fish
Standard attack is a ranged attack with knockback
Horlais Peak
Shots in the Dark
Warmachine attacks and behavior
Qu'Bia Arena
Celery
mobs do not have their specific weaknesses. bane mobskill.
Qu'Bia Arena
Die by the Sword
mob damage type rotation; mobskills furious flurry, smite of fury, whispers of ire
Qu'Bia Arena
Factory Rejects
generic dolls grow size/power based on hidden timer. TP moves? factory immune? model?
Qu'Bia Arena
Undying Promise
model size increases each form.
Waughroon Shrine
Crustacean Conundrum
Mobs should take 0-2 damage per hit.
Waughroon Shrine
Royal Jelly
All combat mechanics, loot
Waughroon Shrine
The Final Bout
Mobskills Big Blow and Counterstance
Waughroon Shrine
3, 2, 1...
Self-Destruct does not dispay correct mobskill in chat log.
Waughroon Shrine
Prehistoric Pigeons
Builds resistance to sleep quickly. When one dies, remaining ones become more powerful.
Waughroon Shrine
Operation Desert Swarm
Wild Rage gets stronger as they die. Sync TP moves. Self-bind/stun. Build sleep resistance.
Issue by wrenffxi Wednesday Jun 26, 2019 at 20:33 GMT Originally opened as DarkstarProject/darkstar - Issue 6109
Source Branch (master/stable) : master
I'll use this issue to track battlefield TODOs as I work my way through adding our stuff to DSP. If anyone fixes any of these points, please reference this issue and I'll keep this list up-to-date.
The complete spreadsheet where I'm keeping track of stuff edit 2019-07-13: added all mission/quest/higher-tier battlefields to spreadsheet
A sample of entries from this spreadsheet, for battlefields that have scripts but are incomplete: