Open mrhappyasthma opened 4 years ago
I'm in the process of updating the attackType
for all blu spells. I'm going to follow the convention of labeling them as MAGICAL for now.
If we decide this is something we want used, I can go through and change the breath spells to BREATH.
(For context: https://github.com/project-topaz/topaz/issues/314)
Per discussion with the appropriate stakeholders, Breath spells will be fixed in the future to have proper damage calculations. I'll update my outstanding PR to label the breath spells as such in preparation for that.
Issue to fix breath damage calculation appears to be here: https://github.com/project-topaz/topaz/issues/239
There's an
ATTACK_BREATH
enum value (and similar one in Lua). But it's not used anywhere.It's possible this may not be needed, since most breath spells are listed as "magical" by most FFXI websites. e.g. "heat breath" is labeled as "fire" + "magical". (https://ffxiclopedia.fandom.com/wiki/Heat_Breath)
Although if it was intended to be used for something, it's not.
https://github.com/DarkstarProject/darkstar/blob/master/src/map/entities/battleentity.h#L244
https://github.com/DarkstarProject/darkstar/blob/master/scripts/globals/status.lua#L2123