Closed roman80k closed 2 years ago
Even v3.1.12 is outdated, as since then, a lot of development work has happened. There were numerous bugs with fullscreen mode and the built-in menu which are fixed in the current source, but there is no new release yet as we switched to a new build system and the process isn't complete yet.
If you want to try out the current state of work, I'll be releasing a ready-to-use package made from the automated GitHub Actions builds from time to time, which you can find in my development fork of this repository:
https://github.com/kblaschke/projectm/releases
There you'll find a ZIP I've created a few days ago, including configuration instructions. Please give it a try and report if this fixed your above issues.
Thanks man, I see.
Your version is fine: full screen is ok, so that issue is fixed.
But it seems to ignore settings file. I've copied it to %USERPROFILE%, I see it has been parsed - all comments were stripped down.
I see "Fullscreen = false" there, but anyway app launches in full screen.
FPS is set to 35 by default, but no matter what I set, I am getting 64 FPS (I have 60Hz set)
Shuffle also seems to be ignored, every time I relaunch app - it seems that presets go in one order.
Also mouse cursor is not hiding automatically. And as an end-user - I also would like to have some basic control with mouse, for example: double click switches app to/from full screen...
But anyway yes, 3.1.13 is much more stable.
Yes, the Fullscreen
parameter is currently being ignored in the SDL frontend and hiding the cursor is also not working all the time.
Besides other improvements to this app, these things are on my long list of fixes before the actual 4.0 release. Really need to add a project with tasks here to keep track.
The configuration file stripping issue is tracked in issue projectM-visualizer/projectm#559, as it requires a lot of refactoring. The double-click feature to toggle fullscreen should be quite easy to implement and feel quite natural.
The rewritten app uses new code to switch between windows and fullscreen modes, and also can be configured to use either exclusive mode with resolution change, or a borderless window filling the whole screen.
There's no release yet of the new app, but this isn't considered a bug. the other issues noted in the last comment should also no longer be present in the new version, e.g. FPS limiting works and the mouse pointer is hidden in fullscreen mode and right-clicking switches between windows and fullscreen modes.
Closing this for now. If there are any issues or feature requests with the rewritten app here, please feel free to open a new issue.
Describe the bug
Screenshots https://snipboard.io/vVophK.jpg
Additional context Scale in Windows settings is set to 200%, just in case