Closed dpw13 closed 4 months ago
Noticed that ShapePerFrameContext is still using doubles instead of PRJM_EVAL_F. Should have no noticeable effect apart from perhaps faster execution when PRJM_EVAL_F is a float instead of a double on embedded platforms.
Noticed that ShapePerFrameContext is still using doubles instead of PRJM_EVAL_F. Should have no noticeable effect apart from perhaps faster execution when PRJM_EVAL_F is a float instead of a double on embedded platforms.