Added a new API function projectm_opengl_render_frame_fbo() to pass an optional custom OpenGL FBO ID for the final rendering output copy operation. This will allow users to render to an offscreen texture or a framebuffer provided by the embedding application's drawing subsystem, e.g. Qt.
Added a new API function
projectm_opengl_render_frame_fbo()
to pass an optional custom OpenGL FBO ID for the final rendering output copy operation. This will allow users to render to an offscreen texture or a framebuffer provided by the embedding application's drawing subsystem, e.g. Qt.