Open GlitchyPSIX opened 2 years ago
There is already existing code to perform Bézier interpolations between keyframes. All that's left is to add a Bézier manager to make keyframes Subordinate, which would allow for curving between selected points.
There is already existing code to perform Bézier interpolations between keyframes. All that's left is to add a Bézier manager to make keyframes Subordinate, which would allow for curving between selected points.