Is it possible to have something like "orbiting" ports?
Here the port on the "orbit" will automatically move itself so it's closes to the other end (A->B, A->C), or if there's extra routing points, the port moves to the next route point (B->C).
I was looking at the examples, however there the the port is fixed and the link is computed, whilst I want the opposite -- dynamically computing the position of ports based on the shortest path to the source/target).
Is this something that should be possible with the current implementation without an excessive amount of customizations everywhere?
Is it possible to have something like "orbiting" ports?
Here the port on the "orbit" will automatically move itself so it's closes to the other end (A->B, A->C), or if there's extra routing points, the port moves to the next route point (B->C). I was looking at the examples, however there the the port is fixed and the link is computed, whilst I want the opposite -- dynamically computing the position of ports based on the shortest path to the source/target).
Is this something that should be possible with the current implementation without an excessive amount of customizations everywhere?