Closed goekce closed 1 year ago
Thank you for your suggestions. I'll review them in detail when I return to working on my Maths and Algorithms with FPGAs series later this spring.
Hello @goekce,
In the last couple of months, I've published a revised intro to numbers and a separate draft post covering vectors:
I hope these revised posts cover your suggestions, but I'd welcome any further feedback you have.
I appreciate your patience and good luck with your hardware designs.
I don't know what you exactly changed, but I see that you removed endianness regarding bits. That looks ok to me!
On page https://projectf.io/posts/numbers-in-verilog/ you mention:
You probably mean big
I would pay attention to endianness in this context. In my experience endianness is mostly known in data consisting of multiple bytes. I think you are talking about the endianness of bits, which seem to be called bit endianness (example.
Another issue I stumbled upon:
I tried:
Which worked fine using Vivado on my hardware with 16 switches and LEDs. Last but not least, I am new to Verilog.
PS: 😎 way of teaching FPGAs using graphics!