proletariatgames / unreal.hx

Unreal.hx: Haxe Integration for Unreal
MIT License
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Allow Unreal.hx to use/override FTickableGameObject #104

Open waneck opened 6 years ago

waneck commented 6 years ago

Currently, while we don't allow a way of overriding virtual functions (see #103), we could potentially make a special case for FTickableGameObject - like we do for the automation types