Closed iainmckay closed 5 years ago
Curious about this too. I noticed there's #118 but I'm not sure what that means for UE 4.2+ support since it hasn't been merged into development
yet.
I'm pretty new to Haxe and looking for a good challenge, so if someone could outline the necessary steps to make this work I would love to help make it happen :-)
Alternatively, if this is a big task and requires a lot of time, would it be possible in the meantime to use UnrealHx in a UE 4.19 project and copy over the generated C++ files to use in UE 4.2+, assuming that the code is strictly 4.19 api compatible? Hope this is not a stupid question.
Current development branch is compatible with 4.21
Good to know @datee. Thanks for the heads up!
What would it take to support 4.20?