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proletariatgames
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unreal.hx
Unreal.hx: Haxe Integration for Unreal
MIT License
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Sources outside the Scripts/Static directory are built as static, but not detected when changed
#94
waneck
opened
6 years ago
1
Sometimes glue unity builds don't pick up new changes
#93
waneck
opened
6 years ago
0
Attach and detach the top of the stack at every Haxe callback
#92
waneck
closed
5 years ago
0
Accessing subclasses of POD structs don't work correctly
#91
waneck
closed
6 years ago
1
Use UHT's regex to detect headers to process
#90
DJLennon
closed
6 years ago
0
Depricated Variable in Glue File
#89
jrgalim
opened
6 years ago
1
USplineComponent Cppia Error
#88
jrgalim
opened
6 years ago
2
[4.19] MacOS Compile on Editor fails
#87
gilmarsquinelato
opened
6 years ago
11
[4.19] Cppia bad link
#86
gilmarsquinelato
opened
6 years ago
6
[4.19] Linking not occurring while Editor is open
#85
datee
opened
6 years ago
9
Compile Error in MethodPointer.hx
#84
jrgalim
closed
6 years ago
1
Can't get it to work on 4.19
#83
varomix
closed
6 years ago
15
Can I debug the cppia part of the project use debugger like hxcpp-debugger?
#82
YoudeLiu
closed
6 years ago
2
WIP Unreal 4.19 changes
#81
DJLennon
closed
6 years ago
2
Unresolved external symbols when building haxeRuntime.lib on Windows
#80
xKamuna
closed
6 years ago
1
Exception has been thrown by the target of an invocation. ---> System.ComponentModel.Win32Exception
#79
matthewswallace
closed
6 years ago
2
Can't generate VS Project Files , Please help
#78
Moonstrous
closed
6 years ago
5
Possible issue with .get() on TArray Ref.fromStruct
#77
datee
opened
7 years ago
0
Extra paths set in UhxConfig.hx is not included when compiling
#76
datee
closed
7 years ago
1
Global Variables?
#75
jrgalim
closed
6 years ago
1
Check absolute timestamps
#74
waneck
opened
7 years ago
0
4.16 type not found HaxeModuleRules
#73
tanis2000
opened
7 years ago
4
Ref being ignored when used in extern definition
#72
datee
closed
7 years ago
1
Wiki - Assign Delegate?
#71
jrgalim
closed
6 years ago
5
HUD-Related Missing Externs?
#70
jrgalim
closed
7 years ago
2
[4.16] Editor crashing when adding new classes to "scripts"
#69
datee
closed
6 years ago
5
Game Crashes When Calling Montage_Play()
#68
jrgalim
closed
7 years ago
6
Compile Error Using CreateDefaultSubobject()
#67
jrgalim
closed
7 years ago
4
UE4.16 Plugin Setup?
#66
jrgalim
closed
7 years ago
9
HaxeCompiler error in editor, ue4.14
#65
jrgalim
closed
7 years ago
3
ReceiveActorOnClicked override error
#64
zaynyatyi
closed
7 years ago
1
UE4.14 and HaxePlatformerGame sample
#63
tanis2000
closed
7 years ago
26
UE4.14 working yet?
#62
datee
closed
7 years ago
4
Escape C++ keywords
#61
waneck
opened
7 years ago
0
IPlatformFile uses POwnedPtr<IFileHandle>
#60
DJLennon
closed
7 years ago
1
Crashing Editor when compile haxe-code (unreal 4.14)
#59
krupin-maxim
closed
6 years ago
3
Setup Video Tutorial
#58
peteshand
opened
7 years ago
1
Fix occasional `isValid` false positive
#57
waneck
closed
7 years ago
0
Please accurately document hxcpp/haxe/unreal versions
#56
Sunjammer
closed
6 years ago
2
Android target
#55
nitrobin
closed
7 years ago
9
RichTextBlock UMG Externs
#54
DJLennon
closed
7 years ago
1
Extern for the delegate used to hook new command line additions.
#53
prolenorm
closed
7 years ago
1
Use a wrapper array cache to speedup `wrap` hash lookups
#52
dogles
closed
8 years ago
0
Array in cppia
#51
krupin-maxim
closed
8 years ago
7
Add a thread safe option to the `isValid` check
#50
ChetRippo
closed
8 years ago
0
Error in Windows for HTML5 and Android targtets
#49
krupin-maxim
closed
7 years ago
2
Issues with project with spaces in path
#48
waneck
opened
8 years ago
0
Cppia bad link and UE4 editor crash (Haxe 3.3 , UE4Haxe latest , UE4 4.11)
#47
palmalcheg
closed
8 years ago
1
add support for UMovementComponent::SlideAlongSurface,UMovementComponent::ShouldSkipUpdate, FVector::GetClampedToMaxSize
#46
palmalcheg
closed
8 years ago
4
Setting up Haxe with Unreal
#45
joelutting
closed
8 years ago
11
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