There's a lot of institutional knowledge about when you should level where. That's not a good experience for new players.
The simplest idea is to just have a guide somewhere. But maybe there are better ways from a gameplay standpoint where you could discover a new area (exciting!).
There's a lot of institutional knowledge about when you should level where. That's not a good experience for new players.
The simplest idea is to just have a guide somewhere. But maybe there are better ways from a gameplay standpoint where you could discover a new area (exciting!).