prophecymud / ideas

Ideas for gameplay improvements. A replacement for the in-game Idea board.
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Different AQ types. #93

Open grekan opened 4 years ago

grekan commented 4 years ago

It would be neat if you could customize your aq request a bit, and have different aq complexities.

Have 3 different difficulties and 3 different rewards.

aq request

Only thing is I"m not sure how you would determine easy normal and hard. However, one idea would be to make point of contact dependent.

So:

Easy - like old aqs, where you go to floyd, and then you go get/do 1 thing and then back to floyd. Normal - Current system, Floyd > 3rd Party > Do thing > Return to 3rd party Hard - Floyd > 3rd party # 1 > 3rd party # 2 > Do thing > return to 3rd party # 1 or 2.

And then maybe a range of timers to go with them as well as rewards:

Assuming no gating: Easy - 20-30 aqps, 5 min timer Normal - 30-40 aqps, 7 min timer, Hard - 40-50 aqps, 10 min timer

Or maybe invert the timers? Or maybe don't muck with the timers at all. The idea needs some honing, but I think it has merit for having some variance in aqing.