Is your feature request related to a problem? Please describe.
The UI should be as clean as possible. With the addition of damage and category icons, it gets more cluttered. To remedy this, we could move the chevron which indicates whether the spell item is expanded.
Describe the solution you'd like
A possible redesign, with the chevron below the spell title box, is shown in the image below:
On mobile and tablet, the arrows should always show, as hovering isn't a thing on touchscreens.
Describe alternatives you've considered
We could just not dispay the icons, or only display one when the spell is collapsed (the most important one, dictated by ordering the s_type array for each spell in spells.json?)
The alternative sounds good, to be honest, with displaying just the s_type and the level requirement, as these are important when first glancing on the spell, before selecting (expanding).
Is your feature request related to a problem? Please describe. The UI should be as clean as possible. With the addition of damage and category icons, it gets more cluttered. To remedy this, we could move the chevron which indicates whether the spell item is expanded.
Describe the solution you'd like A possible redesign, with the chevron below the spell title box, is shown in the image below: On mobile and tablet, the arrows should always show, as hovering isn't a thing on touchscreens.
Describe alternatives you've considered We could just not dispay the icons, or only display one when the spell is collapsed (the most important one, dictated by ordering the s_type array for each spell in spells.json?)