Closed GoogleCodeExporter closed 9 years ago
Initial changes added to the full and patch installs. Still need verification.
Original comment by grey...@gmail.com
on 7 Sep 2006 at 9:11
Fixed in revision 10.
Original comment by grey...@gmail.com
on 8 Jan 2007 at 5:04
There are still further issues with this code. Namely its unclear why it seems
like
the lock and tagged_for are lumped together? Was the intent that if a job if
tagged
for a player, other players can't tag the job? If so that behaviour differs
from the
default tagging and is thus confusing. In the end I'm going to pull out the
tagged_for check and keep the +myjob/add behaviour the same as the +job/add
behaviour.
Original comment by grey...@gmail.com
on 9 Jan 2007 at 5:02
Patch tested and working, with above changes in revision 21.
Original comment by grey...@gmail.com
on 9 Jan 2007 at 5:07
Verified fixed in 5.1.
Original comment by grey...@gmail.com
on 9 Jan 2007 at 5:50
Original issue reported on code.google.com by
grey...@gmail.com
on 7 Sep 2006 at 9:10