[x] Sobel operator - Standard threejs Sobel operator shader for edge detection. This will give us a "drawing" look.
[x] Pixel Edge Shader - Sobel edge operator from Galo, adds a bit of a etching texture.
[ ] #2
[ ] Color control - Separate coloring of: 1. background (potentially with paper texture), 2. Sobel edges, 3. space frame color, 4. rock color, 5. separate region coloring.