Open LuziferSenpai opened 1 day ago
This would work, but is not dynamically applicable to pipes in-game, so you would need separate pipe entities per fluid. Other mods do this already iirc, i have a different idea in mind using scripting
Not really? https://mods.factorio.com/mod/RGBPipes
Ah, i had the application backwards. Thanks, I'll look into applying it retroactively (and hopefully not breaking everything in the process)
Hey,
there is a new api called Connection category, which allows you to set categories which then only will allow the fluid_boxes with these categories to connect.