We generate a planet-scale tileset for all the low zooms (should be 100% Natural Earth), and generate a high-zoom tileset using raw OSM and preprocessed OSM for the passed in bounds, without generating all the millions of tiles for OSM earth/water outside of the bounds. @nvkelso
This adds an argument called
osm-earth-water-bounds
, which is a bbox limiting the pre-processed OSM earth/water tile generation to a specified area.The existing
--bounds
argument limits the output tiles to only those within bounds. So by using--bounds
in combination with--osmEarthWaterBounds
:--area=taiwan --osm-earth-water-bounds=118.1036,20.72799,122.9312,26.60305 --bounds=-180,-85,180,85
We generate a planet-scale tileset for all the low zooms (should be 100% Natural Earth), and generate a high-zoom tileset using raw OSM and preprocessed OSM for the passed in bounds, without generating all the millions of tiles for OSM earth/water outside of the bounds. @nvkelso