I've made the suggested updates of calculating gripStrength from the finger's curl value.
I carried two different calculation:
Only considering the index and middle finger's curl value. Works for full hand grip, but provides a false visual cue when only that two fingers are curled.
Considering all four fingers' curl value. Works perfectly providing intended visual cue.
Adding functions to calculate the curl of fingers. Example usage:
Output ranges from 0 (No-Curl) to 1 (Fully-Curled) finger.