Closed NoviaDroid closed 4 years ago
the delay is caused by AvatarSpecificationCallback in OvrAvatar.cs,seems to be an oculus issue
There's definitely a delay, but I don't think it's a full 30 seconds. That said, yeah there's nothing I can do about it.
If uncheck "renderAvatarHandsInsteadOfControllers" in MRTK-OculusConfig, the controller model can shown instantly when start scene.
So why there is 30 seconds delay when show avatar hands? is it a oculus problem?