The MRTK port to Oculus hand tracking is excellent!
Now, I would like to grab a weapon and shoot with the index finger.
Since the grabbing works with the index finger the shooting is not possible.
I tried to modify QculusQuestHands.cs file. I was focusing on the the section containing
isIndexGrabbing = HandPoseUtils.IsIndexGrabbing(ControllerHandedness);
and
float indexFingerCurl = HandPoseUtils.IndexFingerCurl(ControllerHandedness);
However, it did not work as expected. Have you got any other idea?
The MRTK port to Oculus hand tracking is excellent! Now, I would like to grab a weapon and shoot with the index finger. Since the grabbing works with the index finger the shooting is not possible. I tried to modify QculusQuestHands.cs file. I was focusing on the the section containing
isIndexGrabbing = HandPoseUtils.IsIndexGrabbing(ControllerHandedness); and float indexFingerCurl = HandPoseUtils.IndexFingerCurl(ControllerHandedness);
However, it did not work as expected. Have you got any other idea?