v.0.0.6
Loading up really big zones like the hole shows the naive approach at
collision detection being in place currently (complete zone geom used as
collision geometry) being way to cpu heavy to be used in production code
Original issue reported on code.google.com by Gedol...@gmail.com on 13 Dec 2012 at 4:32
Original issue reported on code.google.com by
Gedol...@gmail.com
on 13 Dec 2012 at 4:32