Closed microspace closed 5 years ago
When I set scalefactor to number other than 1, sprite starts to shift when I drag map around.
scalefactor
this.game.world.scale.setTo(scalefactor, scalefactor);
@microspace this looks an issue with the camera object of Phaser, this plugin only add a little mathematics to move that object
When I set
scalefactor
to number other than 1, sprite starts to shift when I drag map around.