Closed GarthSnyder closed 4 years ago
I am thrilled that they are trying to include Spacemouse compatibility. I have noticed a couple issues:
1) It's really slow to move and rotate. It doesn't seem adjusting the speed in the Spacemouse settings makes any difference at all.
2) Once the object is sliced, the navigation is broken for both Spacemouse and normal mouse. Oddly, as long as I do not touch the space mouse before slicing, navigation works fine for the mouse after slicing.
Anyway, I look forward to it working! :)
EDIT: Just discovered CTRL-M for adjusting spacemouse speed. It works, but still can't be adjusted high enough.
Thanks, the third member of our team won a lotter at 3DConnexion company and he received access to the drivers. Why does 3DConnexion play such a lottery is beyond me.
Version
PrusaSlicer 2.2.0-alpha2
Operating system type + version
macOS Catalina 10.15.2
Issue
The release notes say
I haven't been down this path before myself, but there appears to be complete documentation and SDKs available for download here. You will need to register, but it doesn't appear that there's any formal agreement needed. There's a developer forum and a developer support email address as well.
I'm guessing that you found all this but that there was some other issue that remains unresolved. What was the nature of the roadblock? Could you use another pair of eyes?
Is this a new feature request? No