It would be more convenient to move and modify the bodies if you did not have to switch between moving, rotating, and scaling the at every step. Similar to rhino3d gumball.
That's basically what I mean. This, and with boolean operations, more easier to work with in slicer basic body operations without having to start large and "unnecesary" software.
Version
2.4-alpha1
It would be more convenient to move and modify the bodies if you did not have to switch between moving, rotating, and scaling the at every step. Similar to rhino3d gumball.