Closed rubenwardy closed 4 years ago
I've just discovered copy and paste, and shift-right and left
Updated first post. Note - please don't take this as demanding! If I decide to use/adapt this tool, I'll probably end up contributing a lot of that stuff. I'd appreciate your feedback and whether you are still working on this (I see your forum topic on tigsource is still active as of Jan 2020)
Hi, thanks for you feedback. although I did not make any changes to owl-bt recently, I'm actively using it for developing my game. So it is still alive.
Currently I don't have much free time to work actively on owl-bt, but I would gladly accept any PRs.
Could you pls separate this issue into multiple issues, each with a single item? It will be easier to track individual items that way - so I'm closing this one issue for now. Thx
I've been playing around with this editor. Thanks for this!
Here is some feedback.
Main Criticism
Doesn't appear to be any way to copy/move nodes and subtrees. This should be possible using both standard keyboard shortcuts and mouse.running
wasn't available in this editorMinor suggestions
Nodes with no description don't align properly
Split programmatic name and readable (ie: shown) labels for nodes. Ability to comment / give custom labels.
Logically, shouldn't decorators be above a node because they run before the node? They are like this in unreal
Minor thing - when adding new nodes, maybe move camera with/relative to the parent to avoid this:
Ie: if the parent node moves 10 pixels, move the camera 10 pixels
The good stuff