Closed AsheX1 closed 5 months ago
Neoforge is explicitly not listed as a viable mod loader, only Forge, Fabric and Quilt.
Did you try it using one of those? In what way does it break? Does it just not show up/load or does it show an error?
this what the log says
[12Jan2024 16:08:23.830] [main/ERROR] [net.minecraftforge.fml.loading.moddiscovery.ModInfo/FATAL]: Invalid modId found in file C:\Users\Ashe\Desktop\Games\Prismmc\instances\1.20.1 modded.minecraft\mods\MobCaptains-v3.1.1.jar - mob-captains does not match the standard: ^[a-z][a-z0-9_]{1,63}$
[12Jan2024 16:08:23.831] [main/ERROR] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Locator {mods folder locator at C:\Users\Ashe\Desktop\Games\Prismmc\instances\1.20.1 modded.minecraft\mods} found an invalid mod file net.minecraftforge.fml.loading.moddiscovery.ModFileInfo@5cf8edcf
net.minecraftforge.fml.loading.moddiscovery.InvalidModFileException: Invalid modId found : mob-captains (MobCaptains-v3.1.1.jar)
at net.minecraftforge.fml.loading.moddiscovery.ModInfo.
you dont have to look into it was just expecting it to work but i can allways use the datapack version with neoforge
I see that it’s complaining about the mod id, I'll change that and re-upload, but I'm not sure if this is the actual reason this doesn’t work on neoforge.
If I can easily make it work for neoforge, I will also add that when I get the time.
Thanks for the report!
i know neoforge is allmost 1 = 1 with forge on 1.20.1 but from there on up there slowly changing things (make it faster and remove all the crap)
If I actually want to fully support it, I will read more into it, changing the modid though should be possible within the next days, maybe that fixes it for now
I changed the modid in a version I just released. Can you try this newest one and see if it works for you?
https://modrinth.com/datapack/mob-captains/version/v3.2.1+mod
I changed the modid in a version I just released. Can you try this newest one and see if it works for you?
https://modrinth.com/datapack/mob-captains/version/v3.2.1+mod
it loaded on 1.20.1 neoforge gone test in a world now
everything seems to work now Neoforge 47.1.85 minecraft 1.20.1
so now just need to see if it still works if i go up in minecraft versions and neoforge version
its seems to also be working on 1.20.4 neoforge 20.4.91-beta
im gone leave this open for you to close but as far as i can see its gone work on all versions now great.
thanks for making it compatibil with neoforge
Thanks for checking multiple versions! I'm glad it works now. Since NeoForge seems to use the forge configuration file 1:1 right now, this support is as native as it gets. I will add NeoForge as a compatible mod loader and close this issue! 🚀
using https://modrinth.com/datapack/mob-captains/version/v3.1.1+mod
i get mobcaptains-v3.1.1.jar is a fabric mod and cannet be loaded
im using neoforge is there any config file in the jar to make it load anyways