Closed fjtrujy closed 1 year ago
The main purpose of this PR is to add a new function for being able to use the list of goraud vertices with texture using the sprite primitive.
To understand how this is used and scenarios where this is super useful, I have created a new example called "atlas".
https://github.com/ps2dev/gsKit/assets/10010409/705ecec1-b9e5-42f7-9a3e-548aae157e30
Additionally some cleanup has been done in the macros for improving the GIT_TAG readability (thanks @rickgaiser )
Summary
The main purpose of this PR is to add a new function for being able to use the list of goraud vertices with texture using the sprite primitive.
To understand how this is used and scenarios where this is super useful, I have created a new example called "atlas".
https://github.com/ps2dev/gsKit/assets/10010409/705ecec1-b9e5-42f7-9a3e-548aae157e30
Additionally some cleanup has been done in the macros for improving the GIT_TAG readability (thanks @rickgaiser )