ps2dev / ps2sdk-ports

Ports of useful libraries to PS2SDK
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Genromfs 0.5.7 unreleased #170

Open 7dog123 opened 1 month ago

7dog123 commented 1 month ago

Updated genromfs to the latest unreleased version 0.5.7 and now it's buildable on MINGW32

Windows compatibility portion of the code was taken from KallistiOS's genromfs.

Wolf3s commented 1 month ago

Updated genromfs to the latest unreleased version 0.5.7 and now it's buildable on MINGW32

Windows compatibility portion of the code was taken from KallistiOS's genromfs.

Can we get this as external lib?

Wolf3s commented 1 month ago

Also disse you check #169?

7dog123 commented 1 month ago

Updated genromfs to the latest unreleased version 0.5.7 and now it's buildable on MINGW32 Windows compatibility portion of the code was taken from KallistiOS's genromfs.

Can we get this as external lib?

Also disse you check #169?

I did but also I don't quite understand by asking If I make this as an external lib if it's a binary file.

Wolf3s commented 1 month ago

Updated genromfs to the latest unreleased version 0.5.7 and now it's buildable on MINGW32 Windows compatibility portion of the code was taken from KallistiOS's genromfs.

Can we get this as external lib?

Also disse you check #169?

I did but also I don't quite understand by asking If I make this as an external lib if it's a binary file.

I will test then.

Wolf3s commented 1 month ago

@7dog123 i tested here and works better :p.

7dog123 commented 1 month ago

@7dog123 i tested here and works better :p.

Alright, but right now with chexum's repo it will only compile on unix systems not on MINGW32. That's why I borrowed the compatibility code from KallistiOS's port for genromfs and I'm currently trying to get rid of issues that Codacy is throwing out and maybe fork chexum's repo and add the code to it and create a branch of 0.5.2

Wolf3s commented 1 month ago

@7dog123 i tested here and works better :p.

Alright, but right now with chexum's repo it will only compile on unix systems not on MINGW32. That's why I borrowed the compatibility code from KallistiOS's port for genromfs and I'm currently trying to get rid of issues that Codacy is throwing out and maybe fork chexum's repo and add the code to it and create a branch of 0.5.2

I'm nowadays migrating all the repos in the ps2dev to official ones to add inside in the .sh file. Like fluidsynth.

7dog123 commented 1 month ago

@7dog123 i tested here and works better :p.

Alright, but right now with chexum's repo it will only compile on unix systems not on MINGW32. That's why I borrowed the compatibility code from KallistiOS's port for genromfs and I'm currently trying to get rid of issues that Codacy is throwing out and maybe fork chexum's repo and add the code to it and create a branch of 0.5.2

I'm nowadays migrating all the repos in the ps2dev to official ones to add inside in the .sh file. Like fluidsynth.

Yup, I can tell, and still chexum's repo doesn't compile of MINGW32 as of now.

Wolf3s commented 1 month ago

@7dog123 i tested here and works better :p.

Alright, but right now with chexum's repo it will only compile on unix systems not on MINGW32. That's why I borrowed the compatibility code from KallistiOS's port for genromfs and I'm currently trying to get rid of issues that Codacy is throwing out and maybe fork chexum's repo and add the code to it and create a branch of 0.5.2

I'm nowadays migrating all the repos in the ps2dev to official ones to add inside in the .sh file. Like fluidsynth.

Yup, I can tell, and still chexum's repo doesn't compile of MINGW32 as of now.

The only way is purposing changes : (

7dog123 commented 1 month ago

@7dog123 i tested here and works better :p.

Alright, but right now with chexum's repo it will only compile on unix systems not on MINGW32. That's why I borrowed the compatibility code from KallistiOS's port for genromfs and I'm currently trying to get rid of issues that Codacy is throwing out and maybe fork chexum's repo and add the code to it and create a branch of 0.5.2

I'm nowadays migrating all the repos in the ps2dev to official ones to add inside in the .sh file. Like fluidsynth.

Yup, I can tell, and still chexum's repo doesn't compile of MINGW32 as of now.

The only way is purposing changes : (

Yeah, but that's why I've done this pull request at least make it somewhat official for PS2DEV and I do have the 0.5.2 of genromfs as branch on my ps2sdk-ports fork.