Open James-Coyne opened 3 years ago
See also #428 Issues are probably related.
Just FYI, this game is freezing at the title screen even with VMC disabled in v1.1.0 and v1.2.0beta (current build). Last known working (at all) build seems to be v1.0.0. Could this be related to https://github.com/ps2homebrew/Open-PS2-Loader/issues/466 ?
same thing happens with OPL 1.2.0 beta 1875 https://github.com/ps2homebrew/Open-PS2-Loader/commit/2f0506c817c5c3bc9df272446e91b3efc10ea0ae
PS2: SCPH 90010 game format: ISO Launch method: SMB game modes: unhook syscalls and disable IGR VMC: crashing the game. pademu: not tested
-V3ditata
Perhaps the issue is IOP RAM usage? Can you check this game using the UDPBD testbuild to see if there's peaks of memory usage?
Also experiencing this issue with 1.1.
My PS2 model is SCPH-90008. I use redump images and don't use PADEMU, GSM.
OPL Beta 1.1.0 1627 SMB (Mode 3 & 6 & VMC & no BDM) - everything works well OPL Beta 1.1.0 1627 USB (Mode 3 & 6 & VMC & no BDM) - freezes while saving to VMC OPL Beta 1.1.0 1633 SMB (Mode 3 & 6 & VMC & BDM) - freezes while saving to VMC OPL Beta 1.1.0 1633 USB (Mode 3 & 6 & VMC & BDM) - freezes on SCEA logo
OPL Beta 1.2.0 1899 USB (Mode 3 & 6 & VMC) - freezes on SCEA logo OPL Beta 1.2.0 1901 USB (Mode 3 & 6 & VMC) - everything works well
OPL Beta 1.2.0 2070 SMB ISO (Mode 3 & 6 & VMC) - freezes while saving to VMC OPL Beta 1.2.0 2070 SMB ZSO (Mode 3 & 6 & VMC) - black screen on startup OPL Beta 1.2.0 2070 SMB ZSO (Mode 3 & 6) - freezes on SCEA logo OPL Beta 1.2.0 2070 USB ISO (Mode 3 & 6 & VMC) - everything works well OPL Beta 1.2.0 2070 USB ZSO (Mode 3 & 6 & VMC) - freezes on SCEA logo OPL Beta 1.2.0 2070 USB ZSO (Mode 3 & 6) - everything works well
@AKuHAK, @rickgaiser, please open this issue as VMC and ZSO via SMB are still not fixed. By the way, here is another game that broke when BDM was added to OPL. Also here I made lists of games that are incompatible with VMC.
@uyjulian, @fjtrujy, @israpps, please open this issue as VMC and ZSO via SMB are still not fixed.
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Describe the issue Saving and loading using a VMC file via SMB causes a freeze in Jak and Daxter: The Precursor Legacy using OPL v1.1.0, however it does work in v1.0.0.
Configuration:
To Reproduce Steps to reproduce the behavior:
Expected behavior Saved games should be created and able to be loaded without issue.
Screenshots Creation of VMC file Frozen screen trying to save
Additional context N/A