Open crystalct opened 3 years ago
An example to use RSX and Vertex/Fragment without camera position, eyes position, lights, 3D objects, textures, etc etc. Just draw a tringle.....
I see that the texture from my ancient OtherOS demos is finding new use again. Sweet. 😆
I made this: https://github.com/crystalct/PS3_BDF_FNT_fonts_lib Maybe it could be usefull.....
An example to use RSX and Vertex/Fragment without camera position, eyes position, lights, 3D objects, textures, etc etc. Just draw a tringle.....