ps3dev / PSL1GHT

A lightweight PS3 SDK
www.psl1ght.com
MIT License
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Framebuffer init fails on all samples on real hardware #144

Open Beyley opened 5 months ago

Beyley commented 5 months ago

On real hardware all of the graphics samples fail to initialize the framebuffer, and I cannot hit the PS button to exit as the XMB does not show. Pressing the power button causes the PS3 to triple beep.

Im on a 4.90 evilnat CFW running webMAN-mod. This happens both using ps3load and installing the package file. Everything seems to work fine on RPCS3, but not on real hardware.

My host is arch linux, and i used the ps3toolchain scripts to setup my environment.

Beyley commented 5 months ago

Update: the blitting sample boots if i change the Makefile to compile it with -O2, although there is clear visual artefacting. image

Beyley commented 5 months ago

i retested everything, and while i cant get rsxtest to compile (log attached, maybe should open another issue?), videoTest does seem to run now (not sure why it didnt earlier today), so its just blitting and cairo that are still broken (but i can get blitting to render [albeit incorrectly] with -O2)

rsxtest compile log

davidsiaw commented 3 months ago

I find it amazing that I too got it running with -O2 with exactly the same glitching at the top right. This seems super deterministic. Might be something slightly offset.