Closed sergiou87 closed 4 years ago
Merged into a develop branch, for now.
This PR broke the build. The make install
of debugnet tries to install in /usr/local/ps3dev/psl1ght/portlibs/ppu
, but this directory does not exist. The correct path is /usr/local/ps3dev/portlibs/ppu
.
@zeldin you mean these two lines are wrong? https://github.com/sergiou87/ps3debugnet/blob/master/libdebugnet/Makefile#L112
FWIW I used these very same scripts to build a Docker image from which I could build my game and it works flawlessly: https://github.com/sergiou87/open-supaplex/blob/master/ci/Dockerfile-ps3
Yes, they are wrong. They install in the wrong place. All ps3libraries scripts install in $PS3DEV/portlibs/ppu
except 024-debugnet.sh
which installs in $PSL1GHT/portlibs/ppu
. I suspect flipacholas/ps3devextra
contains some old cruft and that is why your Docker has a directory $PSL1GHT/portlibs/ppu
, but that is not where this should go. $PS3DEV/portlibs/ppu
has been the correct place since 2011. :smile:
Sorry about that! I'll fix it immediately :sweat:
No worries. It's on the develop
branch fortunately. :smile:
Should be fixed now with this: https://github.com/sergiou87/ps3debugnet/commit/47c3644af08836109d6845afb2d3eeebdb8807de
Yup, now 024-debugnet.sh
completes successfully for me. Thanks.
Just what the title says π While porting https://github.com/sergiou87/open-supaplex to PS3 I had a few issues with sound and graphics, so I started updating/porting things until I got everything working π
master
branch, so it's completely up-to-date. With this, my game now fully works without changing the implementation. Perfect music, sound, graphics, inputβ¦ everything π π