Closed youqi66 closed 1 year ago
Thanks a lot for your contribution.
I assume that you are new to the process and it seems that something went wrong, because I did not get any pull request in my repository, but somehow it ended up in yours.
Just click on the 1 commit ahead link in your repository. Double check that you copy from your repository (on the right) to mine (on the left) and click the create button: This should create a request in my repository.
If you don't want to do this, I can pick up from here. But I think this simple change is a perfect opportunity to get acquainted to this process..
Phil, I just did what you recommend and the pull request should be there in your repository now. Please let me know if there is still issues. You are right. I am new to git contribution and and still learning. BTW, your audio library is awesome. Thanks for your hard work! My personal opinion is that IDF/ADF is not easy to work with using VSC+IDF extension IDE. I could not get the examples working with Lyrat board except that mp3 playing one. The error message is vague. Getting esp32 boards working with vast existing arduino libraries is a big plus I believe. On Wednesday, August 16, 2023 at 02:33:24 AM EDT, Phil Schatzmann @.***> wrote:
Thanks a lot for your contribution.
I assume that you are new to the process and it seems that something went wrong, because I did not get any pull request in my repository, but somehow it ended up in yours.
Just click on the 1 commit ahead link in your repository. Double check that you copy from your repository (on the right) to mine (on the left) and click the create button: This should create a request in my repository.
If you don't want to do this, I can pick up from here. But I think this simple change is a perfect way to exercise.
— Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you modified the open/close state.Message ID: @.***>
Pull request has been completed. Thanks a lot
I tried the examples for AudioKit on LyraT 4.3 board, no headphone output. Debug info shows HEDPHONE_DETECT=-1 even if head phone is plugged in. The cause of it lies in lyrat_v4_3.h.
Line 72: #define HEADPHONE_DETECT 19 Line 77: #define HEADPHONE_DETECT -1
Line 77 override the value of HEADPHONE_DETECT and set it to -1. After remote this line, the headphone output is correct.