pschragger / csc-9010-2011-webcentricdevelopment

Automatically exported from code.google.com/p/csc-9010-2011-webcentricdevelopment
0 stars 0 forks source link

figure out user turns #12

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
1. user object to player object
2. add turn order id to game object
3. add player state active/inactive/skip(turn count)
4. implement turn

Original issue reported on code.google.com by takashi....@gmail.com on 16 Mar 2011 at 11:42

GoogleCodeExporter commented 9 years ago
GamePlayer now has an int to identify the color. Talking to Vince on Wednesday, 
we decided we could use the color number to determine order (e.g, Red then blue 
then green then yellow). I will add another field for status. We can use an 
integer.
0-inactive
1-active
2-This can be skip. This number minus 2 will equal the total number of skipped 
turns. 2 would be 1 skipped turn, 3 would be 2 turns, 4 would be 3 turns, etc.

Original comment by cherian....@gmail.com on 22 Mar 2011 at 2:31

GoogleCodeExporter commented 9 years ago
doesn't handle skipping turns yet...

Original comment by takashi....@gmail.com on 14 Apr 2011 at 1:20