psforever / PSF-LoginServer

Emulated PlanetSide 1 world and login server by the PSForever project.
https://psforever.net
GNU General Public License v3.0
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Infantry fall damage #1134

Closed ScrawnyRonnie closed 10 months ago

ScrawnyRonnie commented 11 months ago

Requesting reduced fall damage for infantry to more closely match the original. I've been trying to replicate falling seen in old video footage, but it now results in much higher fall damage than back then. I have a few video examples of dropping down off a gun tower from right near the turret. In the old clips no health was lost and 10 or less armor was. Current damage taken can be upwards of 30 health and 10 armor. It seems to be a complex algorithm because the results can be very wide. Turning and/or changing directional arrow while falling or at the last second seems to help reduce the damage taken, but this wasn't necessary back then. I could probably find more clips of falling to back up my claims, but everyone that has commented on fall damage has agreed that it is much higher than it was, just like rent.

Two possible ways to change the calculation from an ignorant player? Adjust the velocity (fall speed) required to take higher amounts of damage

Keep the calculation the same, but then divide it by 3 or 4 and take that much damage instead

ScrawnyRonnie commented 10 months ago

I got this one 😄