Open ScrawnyRonnie opened 6 months ago
Just adding some of the cursed behavior that sometimes happens the moment you join a squad, view listed squads, click into a squad to view available positions, or click join to request. Each of these things has your client receive a SquadDetailDefinitionUpdateMessage packet, and the cursed one has a lot of extra random things in it causing its size to be much larger than the usual packet of this name. There has been some discussion around squad index (the squads themselves and positions within a squad). From this last test after a server restart, only one squad had been created since the restart (confirmed from logs) and the position shown as available was accurate across all clients and this bug occurred.
Listing some things that are still wonky with squads.
Disabled features:
High:
Medium:
Low: