psmoveservice / PSMoveService

A background service that communicates with the psmove and stores pose and button data.
Apache License 2.0
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Throwing objects in game very tricky, and sometimes nearly impossible #386

Open triple-h3lix opened 7 years ago

triple-h3lix commented 7 years ago

When I try to throw objects inside a game that utilizes physical object manipulation (such as in The Lab), it seems to take a very precisely timed swing and release of the trigger to get an object to propel from your hand rather than instantly drop to the ground. Some games are less fussy than others, but it is difficult to pull off in almost any scenario.

Even though it's always been difficult to do with the PS Move controllers in Steam Vr, using the latest version (7.0.10) has made objects even harder to throw properly for me when compared to 6.X.X and earlier.

zelmon64 commented 7 years ago

@bardlean86 This sort of thing should be discussed in the PSMoveService google group.

Something you could check is the positional filter your controllers are using and whether any of them have enable_filtered_velocity set to false.