1-3 seconds delays with 2 controllers at anywhere. Steam VR home and Beat Saber.
In PSMoveConfigTool - tracking setting - test tracking pose, even only with 1 controller, it delays.
My CPU is i5-2500 3.3G - 4 cores. The CPU usages around 50%.
Is my CPU limiting it? If PSMoveSteamVRBridge only supports 1 or 2 threads.
I tried 2 different brands of Bluetooth adapter, same delay.
Tried v1.4, v1.5, v1.6, same.
Found the fix. Update win10 to 1909.
I disabled win10 auto update for around 2 years. I hate it so much. After the update, many things broken as expected. But the only good thing is the delay gone.
1-3 seconds delays with 2 controllers at anywhere. Steam VR home and Beat Saber. In PSMoveConfigTool - tracking setting - test tracking pose, even only with 1 controller, it delays.
My CPU is i5-2500 3.3G - 4 cores. The CPU usages around 50%. Is my CPU limiting it? If PSMoveSteamVRBridge only supports 1 or 2 threads.
I tried 2 different brands of Bluetooth adapter, same delay. Tried v1.4, v1.5, v1.6, same.
Tried PSMoveFreepieBridge with script:
def update():
freeTrack.pitch = -freePieIO[0].pitch
freeTrack.roll = freePieIO[0].roll freeTrack.yaw = freePieIO[0].yaw
if starting: freePieIO[0].update += update
Delays with 2 controllers, no delay with only one controllerSo it looks like the delay is coming from the PSMoveService
Any idea please? Thx!!