psmoveservice / psmove-ue4

Plugin for using PSMove as input into Unreal Engine 4. Currently obsolete. Please use PSMoveService.
GNU General Public License v2.0
59 stars 28 forks source link

Unreal Engine 4.15.3 Won't build properly #29

Open muro8 opened 7 years ago

muro8 commented 7 years ago

I've followed the steps in installing and so on to the point where you build but it won't build properly.

The error message i get is "THe following modules are missing or built with a different engine version:

UE4Editor-PSMove.dll

Would you like to rebuild them now?"

And then when I try to rebuild it results with "MyProject could not be compiled. Try rebuilding from source manually."

The same symptoms as Issu#16 are occurring, but the same error occurs even for files distributed in # 10. Is it due to visual studio 2017?

cboulay commented 7 years ago

Honestly I haven't looked at this plugin in a long time and it isn't supported anymore. The original goal was to get it to work in VR. For that application, it is now better to use PSMoveService combined with the PSMoveSteamVRBridge client.

Are you attempting to use this for non-VR applications? If so then an entirely new plugin that uses the PSMoveService client interface is needed. I don't have the time to work on that but I can give you some tips to get started if you're interested. It should be much easier than this plugin, because there's no need to do any threading.

microneo commented 6 years ago

You can give me some tips to get started? I developed a kinect plugin for ue4, but now I'm looking for a replacement for it. PS move seems suitable to me.

cboulay commented 6 years ago

@microneo If you can use SteamVR then PSMoveService & https://github.com/HipsterSloth/PSMoveSteamVRBridge are probably what you are looking for.

Otherwise, no this is just a legacy repo. There won't be any more work on it. If you want to write a UE4 Plugin that is a PSMoveService client then that would be great. I'd be happy to redirect people from this repo to that plugin.