psmoveservice / psmove-ue4

Plugin for using PSMove as input into Unreal Engine 4. Currently obsolete. Please use PSMoveService.
GNU General Public License v2.0
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Is it possible to compile/get the x32 Windows DLL's? #3

Closed PolGraphic closed 9 years ago

PolGraphic commented 9 years ago

Hi.

I wonder if it possible to get the psmoveapi.dll and psmoveapi_tracker.dll inx32 versions for Windows? I've found the x64 versions only.

cboulay commented 9 years ago

The UE4 editor is 64-bit only. What do you need the 32-bit binaries for (so I can test)?

PolGraphic commented 9 years ago

I see. Then I will recompile my project to 64-bit version (I guess it will be easier to go that way). I am about to use those .dll in Unity (as they are not UE4-dependent and generally works better then "native" psmove api .dll) which supports both x32 and x64 platforms (and I've found Oculus working somehow better with x32 Unity build).

cboulay commented 9 years ago

If you like then you can try to build the x32 DLLs yourself. Follow the MSVC 2013 instructions here, but for every CMake line that says -G "Visual Studio 12 Win64", replace that with -G "Visual Studio 12".

PolGraphic commented 9 years ago

Thanks :) That worked out.

cboulay commented 9 years ago

Oh really?! I figured for sure there would be some link_directories that needed to be fixed in CMakeLists.txt