Closed sharkwouter closed 1 year ago
Having exact same issue
So the following is going to be the solution for this:
It's a bit of a shame, but I don't think there is a better solution right now. I could maybe add some compiler warning to people using libpspvram.
So the following is going to be the solution for this:
- Rename valloc in libpspvram
- Make sure everyone who needs to know that this changed knows about this!
- Update upstream SDL to use the new name
- Update the PSPBUILD to use the updated version
It's a bit of a shame, but I don't think there is a better solution right now. I could maybe add some compiler warning to people using libpspvram.
Great approach!
Okay, I've now changed this. The automated build is running. Within the next 2 hours the fix will become available in the latest development build.
This is the output I see when building the example from https://pspdev.github.io: