CJ pointed out the lengthy and complicated if statements that I added in the process of implementing arbitraryNesting as a feature. I should either document these more extensively or find some way to clean things up.
It may also be prudent to overhaul that function in general since there's some inherited weirdness from BIDS. In that case, the complexity/muddiness would probably resolve itself.
CJ pointed out the lengthy and complicated if statements that I added in the process of implementing arbitraryNesting as a feature. I should either document these more extensively or find some way to clean things up.
It may also be prudent to overhaul that function in general since there's some inherited weirdness from BIDS. In that case, the complexity/muddiness would probably resolve itself.