Closed PerfectlyFineCode closed 11 months ago
This can easily be fixed using the FindKeyOnCurrentKeyboardLayout
in InputSystemPlatform/SetupKeyboard
instead of the array accessor.
but also make sure to keep in mind that FindKeyOnCurrentKeyboardLayout
can return null if the language is different. It's not asking for the physical key location unless there is a way to do that as well.
Unity version: Unity 2021.2.19f1 Input System Version: 1.3.0 UIMGUI Version: 4.1.1
Reproduction steps: Set platform type to 'Input System' and start the game.