psyko-gh / psyko-oni-mods

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Error with update on October 4th 2022 #11

Closed SapphireIceQueen closed 2 years ago

SapphireIceQueen commented 2 years ago

I have ONLY this mod enabled and the game crashes, this is the error:

Exception in RegisterBuilding for type Psyko.Freezer.FreezerConfig from Freezer System.MissingFieldException: Field 'RoomConstraints/ConstraintTags.FoodStorage' not found. at BuildingConfigManager.RegisterBuilding (IBuildingConfig config) [0x0009d] in <6ab6b57553ed449280aa2485c86e9aab>:0 at GeneratedBuildings.LoadGeneratedBuildings (System.Collections.Generic.List`1[T] types) [0x00076] in <6ab6b57553ed449280aa2485c86e9aab>:0

at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at GeneratedBuildings.LoadGeneratedBuildings (System.Collections.Generic.List1[T] types) [0x00000] in <6ab6b57553ed449280aa2485c86e9aab>:0 at LegacyModMain.LoadBuildings (System.Collections.Generic.List1[T] types) [0x00000] in <6ab6b57553ed449280aa2485c86e9aab>:0 at LegacyModMain.Load () [0x00000] in <6ab6b57553ed449280aa2485c86e9aab>:0 at Assets.CreatePrefabs () [0x00000] in <6ab6b57553ed449280aa2485c86e9aab>:0 at Assets.OnPrefabInit () [0x00000] in <6ab6b57553ed449280aa2485c86e9aab>:0 at KMonoBehaviour.InitializeComponent () [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at KMonoBehaviour.Awake () [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at LaunchInitializer.Update () [0x00000] in <6ab6b57553ed449280aa2485c86e9aab>:0 Build: U43-525812-S

psyko-gh commented 2 years ago

Should be fixed now